7/6/2023 0 Comments Tyranny wikiBut again, everyone will be getting attacked at some point, so everyone needs at least a little investment in vitality, finesse, and resolve.īackgrounds: Each background carries its own unique benefits and drawbacks. But if you intend to have Barik be your meat shield, feel free to focus less on those and more on the offensive stats of your choice. If you want to use the character as a frontliner, he needs vitality and resolve. So if you have a beefy fighter, give him the Hero's Insignia, which grants him immunity to fear (among other things), and he'll never miss a beat.Īlso, be aware of the character's role in the party. In general, if you plan to min-max, learn what type of status ailments your character is most vulnerable to, and find items that grant immunity to that status effect. Acceptable as a dump stat if you find items resisting negative side effects that are a problem for you. Good on every character, but should never be a main focus. Also increases resistance to bad effects. Resolve: Increases good effects on the character, and decreases bad effects. Also affects mental resistance to bad magical effects, like frightened. Crucial for mages, dump stat for fighters. Wits: The magical equivalent to Might, this affects the damage of anything magical in nature. Dump stat for Sirin if she takes her "don't target me" abilities. Crucial for front-liners, but important for everyone. Dump stat for anyone who exists to do brainless auto-attacking and not dying. Still, this is crucial for mages, and for characters who use a lot of weapon abilities. Does NOT affect attack speed - that is a weapon-specific stat called "recovery time". Quickness: Reduces cooldown time on abilities. Important for all characters who aren't AoE mages. Crucial for fighters, dump stat for mages.įinesse: Accuracy and armor class. Might: Affects damage done by anything non-magical, and endurance defense (resistance to bad physical ailments, like poison or prone). The good news is that attributes don't influence conversation options, so you can safely make one or two a dump stat if it does not apply to your character and never miss a roleplaying option. I'm going to cover just the most important aspects of it.Īttributes: There are six attributes, and each one affects something entirely different. If something is tricky or not immediately apparent, I will note that in the section detailing it.Ĭharacter creation is fantastic, and fun, but not all creation builds are worthwhile. Instead, I'll simply say "follow the quest" when it's easy to keep track. This means that individual quest lines will not be given. And there will be a few other assorted guides, like artifacts and achievements, etc.Īs much as possible, I will endeavor not to spoil things. I also plan to include a walkthrough of the magic system and the locations of all magic sigils, since there are a lot. Since there is so much overlap, I think it would just be easier to cover each area individually. I will give a walkthrough of individual sections, rather than campaign paths. In this guide, I will give a walkthrough, but I plan to do it differently than usual. Even still, there is a lot of things to be missed, so I hope my guide helps you come across all of the things Tyranny has to offer. Obsidian outdid themselves with it, and it's good for at least 4 different playthroughs from each different perspective. Welcome to my guide to Tyranny! I really love this game.
0 Comments
Leave a Reply. |